Monday

3.3 for hunters... So Far

Hunter T10 set bonuses

* 2 Pieces: Your Auto Shots have a 5% chance to cause you and your pet to deal 15% additional damage for until cancelled.
* 4 Pieces: (Updated) When your Viper Sting, Serpent Sting, and Wyvern Sting abilities deal damage, you have a 5% chance to gain 20% attack power for 10 seconds.


Overall

* Pet Leveling: Hunter pets now need only 5% of the experience a player needs to level, down from 10%.
* Culling the Herd - When your pet's Claw, Bite, or Smack ability deals a critical strike, you and your pet deal 1/2% increased damage for 10 sec.
* Call Stabled Pet: Cooldown reduced from 30 minutes to 5 minutes. Cannot be used in Arenas




Beast Mastery

* Intimidation: If the hunter’s pet is in melee range of its target, the stun from Intimidation will now be applied immediately instead of on the pet’s next swing or attack.
* Mend Pet, Scare Beast had the mana cost of their lower ranks reduced.



Marksmanship

* Silencing Shot additional tooltip text - Non-player victim spellcasting is also interrupted for 3 sec.
* Aimed Shot, Arcane Shot, Multi-Shot, Serpent Sting, Volley, Hunter's Mark had the mana cost of their lower ranks reduced.



Survival

* Explosive Trap now burns all enemies for [ Ranged AP + 900 ] additional Fire damage over 20 sec. (Up from 900)
* Point of No Escape now increases the critical strike chance of all of your attacks on targets affected by your Frost Trap, Freezing Trap and Freezing Arrow. (Old - "Increases the critical strike chance of all attacks")
* Deterrence now also reduces the chance ranged attacks will miss you by 100%.
* Lock and Load now has a 22 sec cooldown. (Down from 30 sec)
* Wyvern Sting, Mongoose Bite, Raptor Strike, Counterattack, Freezing Trap, Explosive Shot had the mana cost of their lower ranks reduced.

* Misdirection redesigned - The current party or raid member targeted will received the threat caused by your next damaging attack and all actions taken for 4 sec afterwards
Instead of having finite charges, it now begins a 4-second timer when the hunter using Misdirection performs a threat-generating attack, during which all threat generated by the hunter goes to the friendly target. In addition, multiple hunters can now misdirect threat to the same friendly target simultaneously.



Pets

* Demoralizing Screech now decreases the melee AP of all enemies in melee range by 574 (Up from 410). Lower ranks increased accordingly.
* Venom Web Spray now has a 30 yd range. (Up from 20 yd)
* Cower is now a one-rank ability and reduces damage taken by 40%. While cowering, your pet's movement speed is reduced by 50%.
* Avoidance: This talent has been replaced by Culling the Herd. Hunter pets now innately take 90% less damage from area-of-effect abilities like all other class pets. This does not apply to area-of-effect damage caused by other players.
* Cower: Redesigned. This ability no longer affects threat, and instead reduces damage taken by the pet by 40% for 6 seconds with a 45-second cooldown. While cowering, the pet’s movement speed is 50% of normal speed. Cower now only has a single rank and is available at pet level 20.
* Culling the Herd: This pet talent has replaced the Avoidance talent in the pet trees (Hunter pets now gain that benefit automatically without expenditure of talent points). Culling the Herd increases pet and hunter damage by 1/2/3% for 10 seconds each time the pet deals a critical strike with Claw, Bite, or Smack.
* Demoralizing Screech: The attack power reduction from this ability has been increased by 40%, equaling the maximum possible attack power reduction from the abilities of other classes.
* Improved Cower: Redesigned. This ability now reduces the movement penalty of Cower by 50%/100%.
* Venom Web Spray: Range increased from 20 yards to 30 yards.
* Web: Range increased from 20 yards to 30 yards.
* Wolverine Bite: This talent is now enabled when the pet lands a critical strike rather than from the target dodging the pet’s attacks. In addition, this talent no longer has a prerequisite.


Bug Fixes
* Concussive Barrage: This ability is no longer subject to spell reflects.
* Point of No Escape: This ability no longer stacks and now only functions for the hunter.

Will keep you posted on any other changes

Stumble Upon Toolbar

1 comment:

  1. Thanks for putting these all together in one easy to read location wish I could find this for the other classes as well :)

    ReplyDelete