Monday

Small overview on the Marksmansip guides

Sorry for the delay in this coming, but here it is finally a summary of each part of my Marksmanship guide



Part 1 Marksmanship


I talk about stats in part 1 with a chat on the virtues of Armour Penetration

Agility over Attack power
Attack power
Hit (164 with 3/3 in focused aim or 264 with 0 points in Focused aim) not inc Draenei racial bonus
Intellect
Armour Penetration (soft cap of 500)
Haste (cap of 524 not essential) (disregard haste if Beast Master spec)

Trinket procs
Chance on crit or chance on hit which is better? I explain about both
chance on hit being better for non Survival hunter or those with less that 40+ Crit%

Glyphs
Chimera Shot
Serpent Sting
Tru-shot Aura

An explaination of Chimera Shot, its related CD and serpent sting debuff

You can go to my You tube channel you can find a video of my Chimera shot testing for damage.

Shot Rotation
Serpent Sting - Chimera shot - Arcance Shot - Aimed Shot - Steady Shot fillers - then watch cd for those that are coming round. The addon Omni cc is crucial for this.

Damage meters


Part 2 Marksmanship


A review again on shot rotations from the previous post

Abilities and when to use these
Call of the wild + Rapid Fire / Readines / Rapid Fire
Nore: remember to have Aimed Shot and Arcane Shot and Chimera Shot all on CD before using readiness as all these shots will come off CD intantly to use again straight away giving you a nice amount of burst damage.

Pet damage builds
Remember pet have to up for Call of the wild to work and the talent Focused Fire to be activated.
An explanation of pet builds and talents



Part 3 Marksmanship


Build overview and talent explanation (with a starting emphasis on HIT)
164 hit with 3/3 points in Focused Aim
264 hit with 0 Points in Focused Aim
228 with 0 points + Draenei Racial (non Draenei players dont rely on this go for 264 and this has a range)
Full build run down talent by talent


Hope this 3 part guide has been very usefull to you.

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