Friday

Armour Penetration and you

After i got Grim Toll from Naxx last night, I thought i would read up on armour penetration and what it means to us hunters

Rough DPS Increase from Armor Penetration*

You need around 135 armor pen rating to get a 1% dps boost off of a raid boss (assuming sunder armor is up).

i made the mistake of disregarding armor pen as a pvp stat and ignored gear with this on however under heavy investigation ive learned that NO!!! hunters DO want Armour penetration and seen as you get alot of gear with this on you might as well use it.

For BM hunters - as BM shot rotaion is purely Serpent sting - SteadyShot - SS - SS and arcane shot added in dependant on the build. Armour pen affects your phyiscal attacks only. SS and AutoS are a BM hunters bread and butter shots and both shot dmg is increased with armour pen.
For MM and survival its not that essential as we have arc shot (improved), and aimed shot or Explosive shot all of which bypass armour anyway.
So dont ignore armour penetration. balance it with your other stats but dont nerf crit and agi for arm pen try to keep it in balance.
in short the more Armour Pentration the more dmg your SS and AS will do, so you think.....

However,
The bigger the warrior's Sunder Armour, the less effective our Armour Penetration is. The squishier the enemy -- i.e. the less armor he has -- the less armour-reduction-efficiency our Armour Penetration returns. Basically, the more Armour Penetration rating we hunters stack, the less value we get for our efforts. Stinkin' warriors...

Armour Penetration is not a bad stat, it's just the least-effective one we hunters have when we factor our party members interfering with our Armour Pen's efficiency. Adding Armour Penetration rating isn't a terrible thing, just remember to never sacrifice Agility or Ranged Attack Power or Crit to take Armour Pen.

Warriors use Sunder Amour to reduce a flat amount of armour. If a warrior is able to stack five Sunder Armours, he will reduce the enemy's armour by 3925
A raid mob with 13,000 armour for example. We know that the warrior's Sunder Armour reduces it by 3925, leaving 9075.

When the hunter attacked his own 13,000-armour mob, the 10% armour penetration reduced the armour by 1300. But when the hunter attacks the mob that the warrior is attacking, the armour penetration is calculated on the post-Sunder Armour value of 9075. Our Armour Penetration is going to reduce that value by 10% -- 907 -- leaving the mob with 8168 armour.

Well that's not bad, but it's certainly not what we wanted. We wanted 3925 from the warrior and 1300 from the hunter. But since Armour Penetration is calculated on the mob's acting-armour, we only reduced the armor by 907, not 1300. Our Armour Penetration rating, which we worked so hard to raise, has had its value reduced from 10% to just 6.98%, (907 / 13000 = 0.06979 or 6.98%).

here is a link about armour penetration in more depth.
http://www.warcrafthuntersunion.com/2009/01/hunter-armor-pen-rating-how-it-works-at-level-80/


All in all dont spec for armour penetration just use the gear you want some is likely to have armour penetratin on anywho.
As for the proc rate on grim troll been testing it today; the proc rate is fairly decent.

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6 comments:

  1. You need to remember that from the next patch onward, the Sunder Armor from a warrior will reduce the armor by 4% instead of a flat amount, so it could be that it becomes more valuable.

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  2. ive not read patch notes from 3.1 this will be very interesting if this new sunder armour is finalised and introduced.

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  3. Same here :) - Advantage of playing hunter and warrior, at least for that particular stat ;-)

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  4. This comment has been removed by a blog administrator.

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  5. Hi! You should update this information to the current patch if applicable. That would help your readers!

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  6. As of ICC being released, armor pen is a very valuable stat to have. Most the the ICC gear has arp on it which should boost you above 700-800. If you cannot make this then it is not worth stacking. Always roll on the arp gear even if you do not immediatley equip it. Later on down the road once you have enough arp gear you can start gemming for it. Try to shoot for about -60% armor and your dps will jump. I went from 4.7k on a target dummy to 6.0k. Not to mention every 25man raid I out dps everyone with a higher gearscore. I also tried using dps spreadsheet o see where I would stand with all arp gems. Didn't work and my dps went down, but when I just said the hell with it and stacked all arp gems my dps skyrocketed.

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